Wednesday, 9 April 2014

Kodu time

The IT Kids have been playing with Kodu Game Lab.

Kodu by Athashia

Angelo made a Disco Club game:

With Kodu kids can design their own 3D environment, fill it with characters and objects, and then control how everything interacts by programming objects or tweaking dozens of environment settings.
They can design an adventure, tell a story, or make an arcade-style game - wherever their imagination takes them!
Once their game is made, kids can share it and play together, or examine the design to find out how it was made.
Let's have a look at how Angelo's game in the video was made.
The maze-like environment is easily seen in this top-down view.
The environment's Sky and Lighting have been set.

The central pool and diving board, with kodu disco clubbers wandering about.

Programming or "Kode" for the wandering disco clubbers. Since there is no tile in the WHEN section, the tiles in the DO section will be executed continuously.


Kode for the disco wisps. In line 1, the wisp is told to glow random colors. In line 2, the wisp's glow turns off every 10 seconds. Immediately after this happens, line 1 triggers again, changing the glow color.

Kode for the Kodu DJ. He continuously plays the sound called "action".

The characters sitting at the tables are very happy to be there.
Kode for the pushpads. They explain what they're doing. Clicking on them with the left mouse button takes the player to a minigame in the next level (not shown).
Kode for the player usually has the most instructions. In line 1, we see that the player moves by pushing the keys W A S or D. Line 2 enables the player to Jump with the space key. Line 3 enables the player to push other clubbers away from them (to be used on boy kodus). Line 4 enables the player to chat by pushing the black button (to be used on girl kodus). Line 5 allows the player to express frustration, possibly at the rude actions of other clubbers, or perhaps at the DJ's choice of party music.

Monday, 16 December 2013

Merry Christmas and a Happy New Year from IT Kids


Card Art


 
These are only two of the twenty designs Athashia created this term as the theme was card art. Athashia was therefore the winner this term with her stunning creations and she received a set of her work printed on cards with envelopes. The children created some wonderful art with the following programs: Picasa, Inkscape, GIMP, Paint Shop Pro, and the above images were created with Paint.net. We collected these designs in a folder and we use this card art to create more cards in the future.


Art cards made by our tech kids


Athashia's price. A set of 20 printed cards
with her art


We had a little end of year party at the last session. The children ate cookies and drank some juice and we talked about what they liked most this year. Google Sketchup was the most popular software this year followed closely by GIMP.

Sunday, 10 November 2013

Fun with photos


At our computer Club we also had a photo shoot. We collected some props the children for the children to dress up and the photos were inserted in a template or online into photoFunia
Here are some results


 
 

Using Gimp

We practised using GIMP which is free Open source software. It is graphic design software, like Photoshop. It takes some practise but you can do really cool things with it when you get to know it.


We learned to cut out a picture with a white background using the magic wand in Gimp. 
We saved it as a paint brush and printed it.
 
 
We took it a step further and used the pictures they cut out, to past them on a background.

A term full of creativity

This last term we've been busy with graphic design which is the art of combining text and pictures. We were having fun being creative and in the process learn different ways of working with software like GIMP, Paint Shop Pro, Picasa, Publisher and Paint.net.

We learned to copy and past photos on a background and used the paintbrush and the paint bucket in Pain Shop Pro

 
Francesca's work
 
 

Jordan's work


Roberts work

Tuesday, 24 September 2013

Trimble Sketchup contest

Term 3 was all about 3D design and again we had a little contest for the best Trimble Sketchup designers. If we look at the work from last year and this year we can see a lot of progress. Have a look yourself in our slideshow which contains the work of our young designers.


 
  and the winnners are......roffle....roffle....
Nathaniel with his mansion
Jacob with his castle
Francesca who designed the whole of Addington
JesPol who made a whole neighbourhood, including a hospital


By Nathaniel
 
By Jacob
 

The first time Jacob gave us a big smile on a photo. He is one of the winners of a 3D drawing pad, funded by Supervalue, Lincoln Road
Well deserved Jacob. Your castle is awesome.

Sunday, 25 August 2013

3-D design with Blender


Last week, Garry taught us the basics of Blender. Blender is a free Opensource 3-D computer graphics software programme. You can creat 3D models with it. If you are an advanced user you would be able to make films and video games with Blender.

Garry showed our members how to creat a person in 3D. He started with a sphere and pulled out some arms and legs and a head. It was a steep learning curve as we had to learn a lot of new tools.
The kids also had a go at sculpting and modelling the head.



Several kids managed to create their first 3D model. This one even has eyes and a mouth.
 
 

 
Nathaniel took it a step further and created a monkey.
 
 
Next week Garry will show us the basics of animation with Blender